Struct StandardTexture
pub struct StandardTexture { /* private fields */ }Implementations§
§impl StandardTexture
impl StandardTexture
pub fn texture(&self) -> &GpuTexture
pub fn sampler(&self) -> &GpuSampler
pub fn meta(&self) -> Option<&StandardTextureAssetMetadata>
pub fn size(&self) -> [u32; 2]
pub fn id(&self) -> GpuResourceId
Trait Implementations§
§impl Clone for StandardTexture
impl Clone for StandardTexture
§fn clone(&self) -> StandardTexture
fn clone(&self) -> StandardTexture
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Forget for StandardTexture
impl Freeze for StandardTexture
impl Move for StandardTexture
impl RefUnwindSafe for StandardTexture
impl Send for StandardTexture
impl Sync for StandardTexture
impl Unpin for StandardTexture
impl UnsafeUnpin for StandardTexture
impl UnwindSafe for StandardTexture
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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Convert
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impl<S, T> Duplex<S> for Twhere
T: FromSample<S> + ToSample<S>,
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
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self into a Left variant of Either<Self, Self>
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Converts self into a Right variant of Either<Self, Self>
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