Struct StandardGenericLight
#[repr(C)]pub struct StandardGenericLight {
pub color: Vec3<f32>,
pub light_type: u32,
pub center: Vec3<f32>,
pub range: f32,
pub direction_dst: Vec3<f32>,
pub fov: f32,
}Fields§
§color: Vec3<f32>§light_type: u32§center: Vec3<f32>§range: f32§direction_dst: Vec3<f32>§fov: f32Trait Implementations§
impl AllBitVariationsValid for StandardGenericLight
impl AllBitsInit for StandardGenericLight
§impl Clone for StandardGenericLight
impl Clone for StandardGenericLight
§fn clone(&self) -> StandardGenericLight
fn clone(&self) -> StandardGenericLight
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for StandardGenericLight
§impl Default for StandardGenericLight
impl Default for StandardGenericLight
§fn default() -> StandardGenericLight
fn default() -> StandardGenericLight
Returns the “default value” for a type. Read more
§impl From<StandardLight> for StandardGenericLight
impl From<StandardLight> for StandardGenericLight
§fn from(value: StandardLight) -> StandardGenericLight
fn from(value: StandardLight) -> StandardGenericLight
Converts to this type from the input type.
Auto Trait Implementations§
impl Forget for StandardGenericLight
impl Freeze for StandardGenericLight
impl Move for StandardGenericLight
impl RefUnwindSafe for StandardGenericLight
impl Send for StandardGenericLight
impl Sync for StandardGenericLight
impl Unpin for StandardGenericLight
impl UnsafeUnpin for StandardGenericLight
impl UnwindSafe for StandardGenericLight
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