Struct ImageComponent
#[repr(C)]pub struct ImageComponent {
pub is_y_inverted: bool,
pub color: Vec4<f32>,
pub fill_amt: f32,
pub fill_settings: ImageFillSettings,
}Fields§
§is_y_inverted: bool§color: Vec4<f32>§fill_amt: f32§fill_settings: ImageFillSettingsTrait Implementations§
impl Component for ImageComponent
§impl Default for ImageComponent
impl Default for ImageComponent
§fn default() -> ImageComponent
fn default() -> ImageComponent
Returns the “default value” for a type. Read more
§impl<SerializerCtxStateTy> Serializable<SerializerCtxStateTy> for ImageComponentwhere
SerializerCtxStateTy: Copy + SerializerCtxState<Vec4<f32>> + SerializerCtxState<f32> + SerializerCtxState<ImageFillSettings> + SerializerCtxState<bool>,
ImageComponent: 'static + Default,
impl<SerializerCtxStateTy> Serializable<SerializerCtxStateTy> for ImageComponentwhere
SerializerCtxStateTy: Copy + SerializerCtxState<Vec4<f32>> + SerializerCtxState<f32> + SerializerCtxState<ImageFillSettings> + SerializerCtxState<bool>,
ImageComponent: 'static + Default,
fn serialize( &self, ctx: SerializerCtx<'_, SerializerCtxStateTy>, path: &str, ) -> SerializedValue
fn deserialize( &mut self, ctx: SerializerCtx<'_, SerializerCtxStateTy>, path: &str, value: &SerializedValue, )
Auto Trait Implementations§
impl Forget for ImageComponent
impl Freeze for ImageComponent
impl Move for ImageComponent
impl RefUnwindSafe for ImageComponent
impl Send for ImageComponent
impl Sync for ImageComponent
impl Unpin for ImageComponent
impl UnsafeUnpin for ImageComponent
impl UnwindSafe for ImageComponent
Blanket Implementations§
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