Struct CollisionSphere
#[repr(C)]pub struct CollisionSphere {
pub center: Vec3<f32>,
pub radius: f32,
}Fields§
§center: Vec3<f32>§radius: f32Implementations§
§impl CollisionSphere
impl CollisionSphere
pub const fn into_shape(self) -> CollisionShape
Trait Implementations§
§impl Clone for CollisionSphere
impl Clone for CollisionSphere
§fn clone(&self) -> CollisionSphere
fn clone(&self) -> CollisionSphere
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for CollisionSphere
§impl Debug for CollisionSphere
impl Debug for CollisionSphere
§impl Default for CollisionSphere
impl Default for CollisionSphere
§fn default() -> CollisionSphere
fn default() -> CollisionSphere
Returns the “default value” for a type. Read more
§impl From<CollisionSphere> for CollisionShape
impl From<CollisionSphere> for CollisionShape
§fn from(value: CollisionSphere) -> CollisionShape
fn from(value: CollisionSphere) -> CollisionShape
Converts to this type from the input type.
§impl PartialEq for CollisionSphere
impl PartialEq for CollisionSphere
§impl<SerializerCtxStateTy> Serializable<SerializerCtxStateTy> for CollisionSpherewhere
SerializerCtxStateTy: Copy + SerializerCtxState<Vec3<f32>> + SerializerCtxState<f32>,
CollisionSphere: 'static + Default,
impl<SerializerCtxStateTy> Serializable<SerializerCtxStateTy> for CollisionSpherewhere
SerializerCtxStateTy: Copy + SerializerCtxState<Vec3<f32>> + SerializerCtxState<f32>,
CollisionSphere: 'static + Default,
fn serialize( &self, ctx: SerializerCtx<'_, SerializerCtxStateTy>, path: &str, ) -> SerializedValue
fn deserialize( &mut self, ctx: SerializerCtx<'_, SerializerCtxStateTy>, path: &str, value: &SerializedValue, )
impl StructuralPartialEq for CollisionSphere
Auto Trait Implementations§
impl Forget for CollisionSphere
impl Freeze for CollisionSphere
impl Move for CollisionSphere
impl RefUnwindSafe for CollisionSphere
impl Send for CollisionSphere
impl Sync for CollisionSphere
impl Unpin for CollisionSphere
impl UnsafeUnpin for CollisionSphere
impl UnwindSafe for CollisionSphere
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
impl<S, T> Duplex<S> for Twhere
T: FromSample<S> + ToSample<S>,
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().