Struct AudioStateResource
pub struct AudioStateResource { /* private fields */ }Implementations§
§impl AudioStateResource
impl AudioStateResource
pub fn new( stream: FfiDroppable, state: WrappedAudioStateHandle, ) -> AudioStateResource
§impl AudioStateResource
impl AudioStateResource
pub fn last_samples(&self) -> &[f32]
Trait Implementations§
impl Resource for AudioStateResource
impl Send for AudioStateResource
impl Sync for AudioStateResource
Auto Trait Implementations§
impl Forget for AudioStateResource
impl Freeze for AudioStateResource
impl Move for AudioStateResource
impl RefUnwindSafe for AudioStateResource
impl Unpin for AudioStateResource
impl UnsafeUnpin for AudioStateResource
impl UnwindSafe for AudioStateResource
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impl<S, T> Duplex<S> for Twhere
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§impl<S> FromSample<S> for S
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fn from_sample_(s: S) -> S
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