Enum GpuTextureFormat
#[repr(C)]pub enum GpuTextureFormat {
Rgba8Unorm = 0,
Rgba8UnormSrgb = 1,
Rgba16Float = 2,
Depth32Float = 3,
}Variants§
Trait Implementations§
§impl Clone for GpuTextureFormat
impl Clone for GpuTextureFormat
§fn clone(&self) -> GpuTextureFormat
fn clone(&self) -> GpuTextureFormat
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GpuTextureFormat
§impl Debug for GpuTextureFormat
impl Debug for GpuTextureFormat
§impl Default for GpuTextureFormat
impl Default for GpuTextureFormat
§fn default() -> GpuTextureFormat
fn default() -> GpuTextureFormat
Returns the “default value” for a type. Read more
impl Eq for GpuTextureFormat
§impl From<StandardTextureFormat> for GpuTextureFormat
impl From<StandardTextureFormat> for GpuTextureFormat
§fn from(value: StandardTextureFormat) -> GpuTextureFormat
fn from(value: StandardTextureFormat) -> GpuTextureFormat
Converts to this type from the input type.
§impl Hash for GpuTextureFormat
impl Hash for GpuTextureFormat
§impl Ord for GpuTextureFormat
impl Ord for GpuTextureFormat
§fn cmp(&self, other: &GpuTextureFormat) -> Ordering
fn cmp(&self, other: &GpuTextureFormat) -> Ordering
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
1.21.0 (const: unstable) · Source§fn min(self, other: Self) -> Selfwhere
Self: Sized,
fn min(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the minimum of two values. Read more
§impl PartialEq for GpuTextureFormat
impl PartialEq for GpuTextureFormat
§impl PartialOrd for GpuTextureFormat
impl PartialOrd for GpuTextureFormat
impl StructuralPartialEq for GpuTextureFormat
Auto Trait Implementations§
impl Forget for GpuTextureFormat
impl Freeze for GpuTextureFormat
impl Move for GpuTextureFormat
impl RefUnwindSafe for GpuTextureFormat
impl Send for GpuTextureFormat
impl Sync for GpuTextureFormat
impl Unpin for GpuTextureFormat
impl UnsafeUnpin for GpuTextureFormat
impl UnwindSafe for GpuTextureFormat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
§impl<T> Downcast for Twhere
T: Any,
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§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> Instrument for T
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§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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Source§impl<T> IntoEither for T
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Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().